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Endpoint on parses don't show a lot of information of the fight and I've been starting to use the charted damage graph as a gauge on how people do. I think analyzing the slope at any particular time of a parse tells you the output that some jobs can do over others. For example, a DRK/SAM has a high advantage at the start of a parse when they use souleater/last resort. At these few seconds, the DRK is hard to overcome in terms of parsing. However, as time wears off and these abilities wear off, more consistent damage such as SAM and WAR starts predominate.


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